Here’s what’s predicted to be hot in 2017:
Instead of opening up a text book and attempting to visualise the world of the ancient Egyptian pharaoh Tutankhamun, the growth in Virtual Reality (VR) has meant students are able to place themselves in a virtual world, strolling through the Egyptian desert, in front of the Tombs of the Kings.
Renowned Maya archaeologist Dr Diane Davies has partnered with the London Grid for Learning to create ‘Maya – A Journey through the Maya World’ – this resource brings together a variety of augmented reality resources.
Although just starting out as a school resource, we think this is an area definitely to watch. Once a VR Viewer that is compatible with an iPad or Chromebook becomes mainstream…..watch this space!
The anytime, anywhere characteristic of mobile devices not only removes the obstacle of location, but also promotes student collaboration and interaction. With the average British household owning at least 1 smartphone and 1 tablet, students are able to pause their task and resume it at home by simply logging in to the app on their home device, expanding their learning further.
Check out these Apps for Educators. Mobiles in the classroom tends to be a devisive area for teachers, with some feeling the technology is best for outside teaching time, however with the huge adoption/addiction to phones amongst teenagers it surely is an area we should be looking to engage with?
We’ve written a whole article on the benefits of Gamification in the classroom! It’s an area we are really excited about seeing what will happen in the future!
What are you most excited about seeing in 2017? Let us know – email@example.com.